Coding: A* Pathfinding
Here is the last part of Conformity's Change development. Sadly it wasn't implemented in the game because it took more time and was way...


3D: Mice - Modelling and Animation
This is an animation that wasn't implemented in the story. The animate objects i will use are three mice which will be added to path...


3D: Maze
The Maze is the first room after the path choosing. This is the path that leads to the more 'animal' way of the story. I really did put a...


3D Modelling: Cafeteria
Our story contains 10 rooms and two of them are my creation. The first one was the Cafeteria. The objects inside it are tables, benches,...


ALL 2: Tablets - Audio and Leap coding
In our story we used the leap to interact with audio logs. This is the main feature in the game, because without it, this is just a path...

